Subject: | Heckmeck! attacks invisible | Time: | Tuesday, 7/02/2017 4:59:58 am | Attacker Heckmeck! of village 01-Same problem | | | | | | | | | | | | | Units | 8,000 | 0 | 0 | 0 | 0 | 1,900 | 300 | 25 | 0 | 0 | 0 | Casualties | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Prisoners | 626 | 0 | 0 | 0 | 0 | 149 | 23 | 1 | 0 | 0 | 0 | Info: | Palisade damaged from level 20 to level 10
| Info: | Embassy was not damaged.
| Info: | Grain Mill damaged from level 5 to level 3
| Info: | You freed 799 own troops. You could save 600 own troops. | Info: | The defender was supported by the artefact: The architects unique secret.
| Bounty | 68 77 46 75 | Defender invisible of village 03 | | | | | | | | | | | | | Units | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Casualties | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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| Statistics for this battle report Name | Attacker | Defender | Units () | 14,750 | 40 | Casualties () | 1 | 40 | Casualties (%) | 0% | 100% | Casualties (+) | 250 | 7,600 | | 95 | 3,400 | | 75 | 3,000 | | 40 | 400 | | 40 | 800 | Casualties in building time | 1m | 1h 01m | Fighting strength | 625,750 | 400 200 | Name | Value | Bounty / capacity | 266 / 631,940 (0%) | Effective bounty | 16 | Min. travel time (with TS 20) | 15:46:40 | Max. travel time (no TS) | 52:13:22 | |
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Subject: | Heckmeck! attacks invisible | Time: | Tuesday, 7/02/2017 4:59:58 am | Attacker Heckmeck! of village 01-Same problem | | | | | | | | | | | | | Units | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | Casualties | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | Info: | Iron Mine was not damaged.
| Info: | Cropland was not damaged.
| Info: | The defender was supported by the artefact: The architects unique secret.
| Bounty | 0 0 0 0 | Defender invisible of village 03 | | | | | | | | | | | | | Units | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Casualties | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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| Statistics for this battle report Name | Attacker | Defender | Units () | 172 | 0 | Casualties () | 34 | 0 | Casualties (%) | 19.8% | 0% | Casualties (+) | 14,800 | 0 | | 4,880 | 0 | | 6,300 | 0 | | 3,160 | 0 | | 460 | 0 | Casualties in building time | 1h 47m | 0s | Fighting strength | 2,130 | 0 0 | Name | Value | Bounty / capacity | 0 / 1,080 (0%) | Effective bounty | -14,800 | Min. travel time (with TS 20) | 15:46:40 | Max. travel time (no TS) | 52:13:22 | |
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Subject: | Heckmeck! attacks invisible | Time: | Tuesday, 7/02/2017 4:59:58 am | Attacker Heckmeck! of village 01-Same problem | | | | | | | | | | | | | Units | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | Casualties | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | Info: | Cropland was not damaged.
| Info: | Cropland was not damaged.
| Info: | The defender was supported by the artefact: The architects unique secret.
| Bounty | 0 0 0 0 | Defender invisible of village 03 | | | | | | | | | | | | | Units | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Casualties | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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| Statistics for this battle report Name | Attacker | Defender | Units () | 172 | 0 | Casualties () | 34 | 0 | Casualties (%) | 19.8% | 0% | Casualties (+) | 14,800 | 0 | | 4,880 | 0 | | 6,300 | 0 | | 3,160 | 0 | | 460 | 0 | Casualties in building time | 1h 47m | 0s | Fighting strength | 2,130 | 0 0 | Name | Value | Bounty / capacity | 0 / 1,080 (0%) | Effective bounty | -14,800 | Min. travel time (with TS 20) | 15:46:40 | Max. travel time (no TS) | 52:13:22 | |
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Subject: | Heckmeck! attacks invisible | Time: | Tuesday, 7/02/2017 4:59:58 am | Attacker Heckmeck! of village 01-Same problem | | | | | | | | | | | | | Units | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | Casualties | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | Info: | Cropland was not damaged.
| Info: | Cropland was not damaged.
| Info: | The defender was supported by the artefact: The architects unique secret.
| Bounty | 0 0 0 0 | Defender invisible of village 03 | | | | | | | | | | | | | Units | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Casualties | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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| Statistics for this battle report Name | Attacker | Defender | Units () | 154 | 0 | Casualties () | 35 | 0 | Casualties (%) | 22.7% | 0% | Casualties (+) | 15,050 | 0 | | 4,975 | 0 | | 6,375 | 0 | | 3,200 | 0 | | 500 | 0 | Casualties in building time | 1h 49m | 0s | Fighting strength | 1,980 | 0 0 | Name | Value | Bounty / capacity | 0 / 1,020 (0%) | Effective bounty | -15,050 | Min. travel time (with TS 20) | 15:46:40 | Max. travel time (no TS) | 52:13:22 | |
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